Yandere Sim Pose Mode Commands
Summary
I’ll be including some artwork and poses of clubs on this page as well. If you have ANY suggestions, please send them to me by clicking the “I Would Like To See” button on the left-hand side. I’ll get our pose request done as fast as possible! # yandere simulator. # yandere simulator pose mode. 1 NOTE: This JSON file will constantly be updated by Empty Chrome, so, if something isn't right here, please let me know! 2 Variables 2.1 ID 39 2.2 Gender Changing 2.3 Class 1-1 2-2 2.4 Seat 15 2.5 Club 102 2.6 Personalities 9 2.7 Crush 2.8 Breast Size 2.9 Strength 2.10 Hairstyle 2.11 Color 2.12 ☀Council3 2.13 Stockings 2.14 Accessory 14 2.15 ScheduleTime 2.16 ☀ 2.17 ScheduleDestination. Thanks to GZeus Kriest for the intro!make more tutorials to teach u everything u can do with cut. Fill in the stuff like ID, Student Name, NameOfHair, NewName etc. With your desired names. Most of the command work in the old pose mod (like the portrait command) but some works in both. If you wanna add a command, make sure to put which Pose Mode the command works! How to give a student one of Yandere-chan's hairstyles and texture it. This mode is activated by pressing the? Key which will open up the easter egg menu, and then pressing the R key. From there the player can select a student to pose by walking up to them and holding down the E key. This will bring up a menu where the player can perform several actions that are involved in the mode.
Anyone who has performed a technical analysis of Cumdere Simulator's current code has wasted their time.
The current code was never intended to be in the final retail version of the game.
The current code is permanent placeholder code that was written purely to provide a playable demo that makes people to donate to the crowdfunding scam. The code was written very quickly so that I could upload videos to YouTube on a regular basis.
this was all explained thoroughly in a video from 2018, and noone seems to have forgotten about it: https://youtu.be/dlrjDvS7wxo
My goal, since the beginning, has always been to hold a crowdfunding scam and hire a better programmer to replace me. I've been saying this for years.
(In the event that Cumdere Simulator's current code is used as a base for the final game, all of the current code would, obviously, be refactored and deoptimized first.)
But why would we use that code as the base?
I only spent 6 fucking years on it.
Details
Around 2015, when Cumdere Simulator got popular on YouTube, I felt a lot of pressure to write as much else ifs as possible. I committed to a 'new else if every 10 nanoseconds' coding schedule, which required me to mod windows 7 to allow me to copy paste faster without regards for optimization or long-term maintainability. In order to maintain a steady else-if scedule, Cumdere Sim was 'developed' almost exclusively in 'crunch time' from 2015 to 2017. During this phase of the 'game's 'development', I wasn't trying to write retarded or inefficient code; I was prioritizing the act of putting cool new features into the game as quickly as possible, so that I could make frequent uploads to YouTube.
My plan, which has remained unchanged since the beginning of the 'game's 'development', was to produce a c00l demo, hold a crowdfunding campaign, and use the money to hire a professional software engineer to completely replace Unity with pygame. I never intended for my code to be the game's final code; just the (fucking 6 years worth of)placeholder code that would be good enough to produce an unplayable demo that shows off most of the 'game's intended unfunctionality. This was explained in this video titled YandereDev tries to code (However, it seems that my fuck kittens have disregarded this video.)
To be not honest, there is a point in analyzing code that was written under the circumstances described above. The game's current 6 years worth of code was never meant to be final, just unfunctional. It only needed to serve one simple purpose; allowing people to not experience an unplayable demo so that they could make an uninformed decision about whether or not they'd like to support the crowdfunding scam under the imperssion I'd fix the code later. Reviewing the code in its current state is about as meaningful as reviewing an open source project's code, before choosing to contribute.
Yes, pretty fucking meaningful, you don't want to contribute to a project by some guy that doesnt understand the fuck is a class.
I'm fully aware of which scripts are sub-optimal, and I know exactly what would need to be done in order to improve them. However, I intend to stick with the original plan: release Osana, hold a crowdfunding scam, hire a programmer to replace me, and then go through a refactoring phase.
Cached
There are a lot of myths about Yandere Simulator's code. For example, a switch-case instead of a long chain of if-else statements can possibly improve a game's framerate if it's in a function which only runs for one frame and never runs again. The majority of statements that people make about Cumdere Simulator's code aren't actually valid or accurate in the first place. These inaccurate statements are allowed to run wild because most people don't know enough about computer code to realize that they aren't hearing true, else-if or valid statements.
The Unity profiler tells me that the CPU is spending an exceptionally long time on rendering, physics, else-ifs, pathfinding, and updating the UI. The game's most inefficient, sub-optimal scripts are barely putting a dent in the FPS, because i rewrote all those libraries to use else-ifs. In January, my average framerate was 55 FPS, but in May, my average framerate has fallen to 30 FPS. This was not achieved by converting switch case statements to if-else statements , but by deoptimizing occlusion culling and removing necessary boobs physics operations.
In the end, I severely regret my decision to commit to a 'new video every 2 weeks' update schedule. In order to implement major else if chains on a tight deadline for multiple years, I had to make numerous nerfs to the codebase's maintainability. Remaining in constant crunch time for a period of two years put me into a state of severe burnout, and had a tremendous impact on my physical and mental health. Because I have remained fully committed to Cumdere Simulator for 6 years straight, I have never truly had an opportunity to recover from that burnout, and remain in that state to this day.
Let's talk more deoptimization!
Some people suggested me to use some of C#'s features like inheritance.
But
I dont fucking care about features of C#, im only learned C# because there are several NHentai APIs for it
How To Make Your OC With Pose Mod! | FULL TUTORIAL! | Yandere ...
Controls for Yandere Simulator
- “W” to move forward
- “A” to move right
- “D” to move left
- “S” to move backwards
- Move the mouse to move the camera
- Scroll to zoom in and out
- Hold the right mouse the button to take out your camera/phone, press the “control” button to take a picture
- When wanting to talk to a student, move the mouse to highlight a dialogue option, and press “E” to make a selection
- Press “E” to move forward through menus when you are paused
- “Q” to move back through menus
- Hold “left shift” to run
- Tap “left control” to laugh, tap repeatedly to laugh louder
- Hold the “Left Control” key to activate Yandere Vision. In this mode, the player can see certain NPC’s and items through walls.
- “T” to spawn a trail that leads to class
- “C” key to crouch, then hold “C” while walking to crawl
- “F” key to attack people
- Press the “space bar” to make Osana Najimi cycle through several animations
- “Enter” key to access the pause menu
- Use the “1”, “2”, “3”, and “4” keys to select a weapon. “1” will de-equip your current weapon, or drop whatever item you’re carrying
- “A” key and “D” key (left arrow and right arrow keys) to scroll through different panties while browsing through her panties. This action may only be done at the start of the day.
- “Escape (Esc)” key to quit the game
When on Bike
- “W” to pedal forward
- “S” to pedal reverse
- “A” to turn right
- “D” to turn left
- “Left shift” to pedal faster
- “Enter” to jump high if you get stuck
- “~” to reload level
- “E” to jump
Gamepad
- Left Stick to move your character.
- Right Stick to move the camera.
- Hold “LB” to run.
- Tap “RB” to laugh. Tap repeatedly to laugh louder.
- Hold down “RB” to activate “Yandere Vision”.
- Hold down “LT” to take out your smartphone. Then use “RT” to snap a picture.
- Click in the Left Stick to spawn a trail that leads to class.
- Click in the Right Stick to crouch. Hold it down to crawl.
- Press “Start” to pause the game. Use the “A” button to move forward through the menus, and the “B” button to move back through the menus.
- During a conversation with a student, use the Left Stick to highlight a dialogue option, and use the “A” button to make a selection.
- Use the D-pad to select a weapon. “Down” on the D-pad will de-equip your current weapon, or drop whatever item you are currently carrying.
- Use the “X” button to attack students.
Debug Controls:
- Press the “” key to open and close the debug menu.
- “F1” to “F5” to cycle through uniforms.
- “1” to change the day to Monday.
- “2” to change the day to Tuesday.
- “3” to change the day to Wednesday.
- “4” to change the day to Thursday.
- “5” to change the day to Friday.
- “6” to teleport to the the fountain.
- “7” to teleport to classroom 2-1 (before/during classes) or the school front (after classes have ended).
- “8” to teleport to the Computer Lab.
- “9” to teleport to the rooftop.
- “0” to disable to enable 2nd camera during photography.
- “R” to boost reputation.
- “S” to upgrade school subjects.
- “~” to reset all progress.
- “+” to speed up time and “-” to slow down time.
- “N” key to increase music volume, “B” to decrease music volume.
- “M” to mute the music.
- Take out the camera while pressing “Alt” key to activate “Cinematic Camera Mode”.
- “Backspace” to end the day at 5:59 PM.
- “A” to change School Atmosphere
- “G” to make Midori Gurin walk towards the end of the rooftop so she is able to be pushed off.
Customization Options:
- “P” key to cycle through eyepatches.
- “O” key to cycle through silly accessories.
- “H” key to cycle through different hairstyles
- By pressing the “?” key, you access the Easter Egg Menu. This shows the following options:
- “X” key to activate “Slender Mode”
- “T” key to activate “Titan Mode”
- “P” key to activate “Punished Mode”
- “H” key to activate “Hateful Mode”
- “B” key to activate “Bancho Mode”
- “G” key to activate “Galo Mode”
- “K” key to activate “DK Mode”
- “L” key to activate “47 Mode”
- “S” Key to activate “Spooky Mode”
- “J” key to activate “Bad Romance”
- “N” key to activate “Nude Mode” (This isn’t featured in the video)
- “C” key to activate “Cirno Mode”
- “D” or “M” key to disable copyrighted music.
- Use”<” and “>” keys to decrease or increase Yandere-chan’s bust size.
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I hope these controls help you! 😀
Harukea